Grab it while you can it's a one-year license for roughly US $250, and that price varies depending on the country you're in. It was just something they did on a trial basis and they decided to keep it around. That's why it was so celebrated when they decided to take the Indie license and offer it to more people. But basically it's a full version of Maya, there is no lack of features and it is one-tenth to one-twelfth as expensive as the traditional license. Details will be on the site after you pick what country you're in and download the software. I think it's maybe a $100,000 where it varies depending on the country that you're living in. Maya Indie has no restrictions except for how much money you can make. Now, the Indie license is a relatively new thing and is celebrated by Maya community because it is so much cheaper than the other license that you can get. The next best option is the Indie license, and that you can get if you go currently, the URL is /maya-indie. The only thing that it has is a little pop-up window that says, "This is a student version of Maya you can't use it for commercial purposes." Which means you can't make money using that software by the work you do with it. Now if you're a student and you can prove that through their criteria that they require on their website, you can get a full version of Maya for one year for free if you're a student. You can go to /free-trials to get a free trial of Maya. Welcome to this updated version of the lesson on how to and where to get Maya. We're going to add realism to the Ghostbuster trap, no need for any other program like Photoshop or anything like that and don't forget to download the file so you can follow along and add some color and texture to these models. We're going to dive a little deeper into Maya, learn a few technical aspects, but also flex our artist muscles where we will paint individual textures inside of Maya. But it's just easier to call this course Texturing for the true beginner may not know about what Look Development actually is and that's what you're going to learn in this course, all of these steps. We're going to be covering UVs, lighting, texturing, shading, rendering, and all of that's called look development. This course could actually be called Look Development because we're going to cover many more things than just texturing. This is part of a larger course series, but you can take this course by itself and still follow along because you can download all of the course files. Course Overview: Welcome to Maya for beginners, a course on texturing.
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